Press Kit · Summer 2026

Serenity Sketch

The self-care app that plays like a game

  • Paint
    with water
  • Follow
    a gentle guide
  • Find rest
    in Letting Go

Factsheet

Developer
Copper Coin
Studio Home
Netherlands
Platform
iPad (Apple Pencil or Touch)
Launch
Summer 2026
Price
Free to start · €4.99 to unlock
Website
Press contact
josh@coppercoin.nl

About the game

Paint water upon stone. Breathe. Let go.

A self-care ritual where each evaporating brushstroke brings freedom and reflection. Inspired by the Zen Practice of water painting, you trace water on stone, watch it disappear, and release the need for permanence.

Most self-care apps are serious and in your head. Serenity Sketch is tactile and in your body. Your hand, an Apple Pencil, a stone, and mesmorising, impermenant brushtrokes. You're walked through each Practice by the Guide: a warm, unpretentious character who speaks to you, not past you. The Practice itself varies: copy a mysterious Glyph, draw inspiration from a starting image, paint along to echoing music, or fill a blank canvas with your imagination. Each session closes with quiet, introspective questions.

The whole experience is framed as the Journey of Letting Go. A constellation of themed Paths the player explores at their own pace, on their own terms.

You are invited to explore your creativity by playing with impermanence.

Features of the Experience

Four ways into the Practice

What you'll feel when you sit down with Serenity Sketch.

01 Core mechanic

Painting with water: simple, timeless.

Trace water on stone, in a beautful simulation of the ancient Zen Practice. An elegant simplicity that reaches deeper than you expect. Let go of your creation as it gracefully evaporates. No undo. No save. No self-judgment. A Practice as old as brushwork, and as quiet as breath.

02 The Journey

The Journey of Letting Go.

Serenity Sketch is a Journey of distinct painting Practices, gathered into themed Paths. It all begins with the Path of Initiation: six hand-crafted, guided Practices that introduce the core principles of Letting Go echoing through everything that follows. It closes with a Trial…a subversive moment that surfaces how the Journey may be changing you. Complete the Trial, and new Paths are revealed (to be released in future content drops).

The Journey of Letting Go map: Path of Initiation branching into five themed Paths
Embark upon The Journey of Letting Go, in the world of Serenity Sketch.

Other paths you may cross along the way

  • Path of ImperfectionRediscover the beauty in imperfection.
  • Path of ResonanceLearning to trust what already lives inside.
  • Path of Child's PlayPaint like a kid again!
  • Path of LineageThe weight and the levity of precedent.
  • Path of CyclesWhat returns, what passes away.
03 The settings

Distinct natural landscapes, each with their own stillness.

Each Practice takes place in a different natural setting — all rendered in the game's distinctive illustrative style. Each one is its own invitation to slow down. They're not just backgrounds: they're part of the ritual.

04 Be guided

The Guide walks with you.

Throughout the Journey, the Guide leads you through each Practice. We chose a warm, unpretentious character who invites you to experiment, reflect, and play...more like a kind confidant than an app notification or an elevated guru. The Guide speaks to you, not past you. And then gets out of the way, once you find your own flow.


Each Practice concludes with a few reflective questions. You may find that there was more going on under the surface than you expected.

  • "Was it easy to explore with your brush, or did you wish for a goal?"
  • "When you first started, perhaps you approached your copy like a grown-up: precisely, critically, correctly."

"Since it all fades anyway, why not experiment?"

— The Guide, voiced by Jemima Cardenas Meijers

Calming natural soundscapes, ASMR brushstrokes, singing stones, a ceremonial gong, and guided narration. Sound is part of the story.

Player Reactions

What stays with people.

"A space of quiet in an overly stimulating and loud world."

Player at Indigo 2025

Many neurodivergent and anxiety-prone players expressed enthusiasm and relief.

Indigo 2025 observation

"A meditative painting game which looks simple on the surface, but tackles subversive habits of modern narratives about doing and purpose."

Player · written feedback

"When I was painting and I realised it was genuinely relaxing me! It's rare for this to be the case with games."

Survey respondent · 13/13 felt "relaxed"

For content creators

What to lead with

Hooks that have landed for the people who've already played it.

  1. Lead with the Timelapse Playback.

    At the end of every guided Practice, the player watches a sped-up replay of their own painting. It lands every time we've shown it. For your video: it's the best B-roll the game gives you, and it cuts perfectly with reaction shots. If you're choosing what to put in the first 15 seconds, this is it.

  2. Need a one-liner to describe Serenity Sketch? Try one of these.

    Pick the comparison that fits your audience and channel:

    • "A game that takes care of you."
    • "Buddha Board meets Procreate."
    • "Mindfulness without the meditation cushion."
    • "The Calm app, but tactile."
  3. Open with "I'm not an artist, but..."

    Many of your viewers have felt this. Most of our players have too! Set viewers up with the assumption that they "can't draw," then let the game show otherwise. The arc of, "I'm not an artist" to "I feel liberated to create!" is something we hear from many early players.

  4. This is the antidote to doomscrolling. And it's still on a screen.

    The ritual bell that opens every session. The sounds of a natural environment settling around you. The ASMR whisper of brush on stone, as you paint with your own finger. A Guide who never tells you what to feel, and somehow makes you feel seen. Serenity Sketch gives you something in your hands instead of something in your head.

  5. The game Map frames the Journey — show it!

    Players who see the Map love it! You've just moved through your first Practice, and the Map appears, revealing how much world is still ahead. The upcoming Journey of Letting Go takes on a new scale.

  6. The Trial is the editorial hook.

    Each Path ends with a moment where the game's own rules change without warning. The player has spent the whole Path of Initiation accepting small impermanence - the evaporating water. The Trial asks them to accept something larger. This is where Serenity Sketch stops describing Letting Go and actually makes you do it. Creators who've played it will know what to say. Viewers who haven't will want to find out.

For your audience

The first two Practices are completely free for anyone to try — no account required. Unlocking the full Path of Initiation (all eight Practices and the Trial) is a one-time payment of €4.99.

Pathfinders - our Founding Creator Program

A small founding circle (~30 creators) who get special access: full access to the Path of Initiation before launch (all eight Practices and the Trial, not just the three free ones), lifetime free access to new content as it launches, and a direct line to the game developers. It's invite-only, but if this resonates and you'd like to be considered, do reach out.

Press kit assets

Download everything

Full press kit Logos · screenshots · video · audio — all in one .zip

Can't see what you need? Email josh@coppercoin.nl and we'll cut a custom asset ASAP.

Studio and team

Copper Coin

Copper Coin makes games for the second half of life. A solo indie studio in the Netherlands, founded by ex-financier Joshua Veit and supported by a trusted circle of freelance collaborators. We started Serenity Sketch because we want to see more games that take care of the player. We believe an inner quiet and a creative life aren't separate things, and this game is an attempt to prove it.

Get in touch

Tell us what you're working on.

We're human, we reply, we appreciate your interest! Ask for a TestFlight invite so you can try a demo. Or pitch a video idea. Or just say hi, if what we're making resonates with you.